Update do dia 13/10 >[1]<

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Update[1]: Foi verifcada a existencia de um comando que é o “itemtest”

No entanto ele ainda não funciona uma vez que a Valve retirou todos os models extras e imagens dos arquivos.

Existe tambem uma possível imagem de uma arma customizada para o Juggernaut:

Um novo herói foi adicionado neste novo Update do dia 13/10, o famoso Rikimaru:

O ultimate do Faceless Void também foi alterado, como podemos ver neste vídeo abaixo:

Tivemos melhorias na lista de friends dentro do jogo, agora podemos ver o level e herói que nossos amigos estão jogando:

Segue abaixo a lista completa das atualizações do update do dia 13/10/2011:

Gameplay

  • Enabled Riki.
  • Issuing an Attack-move while invisible will now cause your hero to break invisibility to attack, if you encounter an enemy.
  • Fixed Force Staff (and other forced movements like Pudge’s Meat Hook) not triggering rupture damage.
  • Fixed Weaver’s Geminate Attack – it will no longer break his invisibility.
  • Nevermore’s Requiem of Souls will now properly break him out of invisibility 1 second after the cast has begun.
  • Fixed Purge’s (Diffusal and Satyr) slow mechanism not working correctly.
  • Fixed Kunkka’s Torrent being slower than designed.
  • Fixed the lifetime of Beastmaster’s summoned beasts.
  • Fixed a movement calculation bug with Yasha / Sange & Yasha and other movement bonuses.
  • Fixed Kunkka’s Torrent and Ghost Ship affecting Ancients/Roshan.
  • Fixed Dagon cooldown resetting after it’s upgraded.
  • Pudge’s Dismember channel will now correctly break if dispelled by Tidehunter’s Kraken Shell.
  • Fixed Smoke of Deceit thinking a tower was alive for a bit after it was destroyed.
  • Fixed Dark Seer’s Wall of Replica not providing vision.
  • Fixed Bloodseeker’s Bloodbath interaction against siege weapons.
  • Bloodseeker’s Bloodbath now heals him for the correct amount on hero kills.
  • Fixed Bloodseeker’s Thirst being removed instantly when no heroes are found, rather than waiting 3 seconds.
  • Faceless Void’s Chronosphere now properly affects siege weapons.
  • Fixed Force Staff affecting Roshan.
  • Fixed Axe’s Battle Hunger against Roshan.
  • Fixed Axe’s Berserker’s Call against Roshan.
  • Fixed Enchantress’ Impetus working while silenced.
  • Fixed vision on Mirana’s Arrow (traveling and endpoint).
  • Fixed Storm Spirit’s Electric Vortex affecting Roshan.
  • Fixed Storm Spirit’s Static Remnant cast point.
  • Removed the hero XP bonus when picking after the game has started.
  • Fixed Nature’s Prophet’s Sprout’s interaction with Linken Sphere.
  • Fixed Nature’s Prophet’s Sprout’s position when targeting a moving unit.
  • Clockwerk’s Power Cogs will no longer knock back units that are being moved by abilities (like Pudge’s Meat Hook) or items (like Force Staff).
  • Units being knocked back by Clockwerk’s Power Cogs will now have their channels interrupted and can no longer use abilities while being knocked back (such as Leap).
  • Fixed Battlefury’s cleave on denies.
  • Fixed suicides ending kill streaks.
  • Fixed Diffusal Blade not using up charges if the target has Linken’s Sphere.
  • Fixed a bug where if you began moving from idle to auto-attack an enemy, then became invisible on the way to the enemy, you would continue to the enemy and attack it, breaking your invisibility.
  • Fixed “Out of Temp Viewers” crash.

UI

  • The Keypad’s enter key now properly works when invoking chat and team chat.
  • Courier, Necronomicon units and Beastmaster’s summons no longer get their control groups lost when they are upgraded.
  • Fixed a case where items would not combine when picked up if one or more components was in the stash.
  • Improved Rich Presence:
    • Friends list now shows hero and level for people currently in a match.
    • Friends list shows if a friend is currently spectating a match.
    • Added “Watch game” to the right click menu for friends currently playing a game.
  • The camera will no longer get stuck at the edges of the map when centering the camera on your hero.
  • Added hotkey settings for Courier and Glyph.
  • Added hotkey settings for purchasing the first item in your quickbuy.
  • Added hotkey settings for purchasing the item in your sticky section (unbound by default).
  • Added a game speed slider to the replay viewer, including speeds slower than default.
  • Increased spectator delay to two minutes.
  • Watch Games list improvements:
    • Now shows you when spectating will start (live games are delayed by two minutes to prevent cheating).
    • Now shows the current match time.
  • Fixed a bug that prevented the respawn timer for a hero from updating if the controlling player disconnected.
  • Fixed voice ban button not hiding correctly for the local player.
  • Improved legibility of item cooldown time, item stack count and gold value on the inventory.
  • Fixed the Spectator’s Stats panels.
  • Fixed not being able to set an item in the quick buy if the inventory and stash contained an uncombined version of that item.
  • Fixed not being able to one-click buy an item from the store if the inventory and stash contained an uncombined version of that item.
  • Fixed Viper’s Viper Strike buff tooltip not showing correct values.
  • Fixed Spectators not being able to drag the camera via middle mouse.
  • Hero color icons are now shown on the scoreboard

Audio

  • Tinker got over his shy phase and now speaks.
  • Added more voice content to several heroes.
  • Added Radiant Defeat music piece.
  • Fixed a bug that caused heroes to play their Pain lines when they were hurting themselves (as in Bloodseeker’s Bloodrage).
  • Fixed a bug that prevented victory music from playing for spectators.
  • Game Started Horn now plays 10 seconds before the game starts.
  • Announcer says Battle Begins 2 seconds before the game starts.
  • Heroes say their game start line 1.5 seconds after the game starts.
  • Fixed hearing heroes get hurt while fighting under the fog of war.
  • Added a music cue when a hero buys back into the game.
  • Added a music cue when Roshan dies.
  • Fixed the item sold sound playing multiple times.

Visuals

  • Add new effect for Faceless Void’s Chronosphere.
  • Faceless Void’s Time Walk and Backtrack effects now properly draw his time shifted form.
  • Batrider now plays an animation when he starts Fireflying.
  • Fixed Nature Prophet’s Teleport effect not drawing properly in some cases.
  • Fixed Clockwerk’s Power Cogs and Rocket Flare not drawing properly in some cases.
  • Fixed some cases where linear projectiles weren’t visibile.

Bots

  • Fixed bots being jerks and denying teammates’ minions.
  • Bots will now always announce when returning to their lane during the laning phase.
  • Bots will now always announce when they’re moving to gank an enemy.
  • If a bot detects that it’s stuck, it will try to attempt to blink out or TP home.
  • Fixed a case where bots could get stuck at a side/secret shop trying to buy something they incorrectly thought they didn’t have room for.
  • Fixed a bug where bots weren’t using their Black King Bar to avoid an incoming stun.
  • Bots are now less likely to tunnelvision on a tower push when there are enemies attacking them.
  • Bots will now deny towers that are low, if it’s safe enough to do so.
  • Fixed a bug that was preventing Tiny bot from target switching when he was trying to get into range for an Avalanche+Toss combo.
  • Juggernaut bot should no longer use Healing Ward while in the fountain.
  • Juggernaut bot now considers casting Healing Ward when pushing or defending a lane.
  • Juggernaut bot now commands his Healing Ward to follow him around.
  • Fixed bots not responding correctly to Axe’s Berserker’s Call.
  • Lina bot will now lead targets with Dragon Slave slightly.
  • Lina bot will now defer to Light Strike Array more when considering casting Dragon Slave (results in her using the LSA+DS combo more).
  • Bots will no longer try to pick up items if they don’t have a slot and don’t have an item they’re willing to drop.
  • Bots will now drop the cheapest item they’re willing to part with when they want to pick up an item that they don’t have room for.
  • Fixed bots getting stuck trying to destroy an enemy’s item.
  • Support-hero bots (or gank-hero bots if there are no support heroes on a team) will now purchase a courier for the team, and will upgrade it to flying courier.
  • When establishing lane assignments at the beginning of the game:
    • Bots ignore players inside the base when trying to determine which lane the player is going to.
    • Bots now pay attention to the last lane the player was in, so doing something like camping the initial rune spawn no longer forfeits your lane assignment
  • Made bots a bit more likely to retreat when being ganked before they reach the point of being almost dead.

 

Fonte : http://dota2wiki.com/wiki/October_13,_2011_Patch

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Author: Mellkior View all posts by
Web and Game Developer

One Comment on "Update do dia 13/10 >[1]<"

  1. NsT October 14, 2011 at 5:45 pm - Reply

    boa \o

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